GAMES AT THE UNIVERSITY OF GLOUCESTERSHIRE

MAKE.

PLAY.

CREATE.

Three courses. One creative community. Discover Games Art, Games Design and Games Programming through the work, events and people that make our courses what they are.

NEXT UP

07

OCT

Board Games & Snacks

Wednesday · 14:15 · BE105 (Lobby) · Park Campus
A relaxed afternoon of games, snacks and good company.
CHOOSE YOUR PATH

THREE COURSES. ONE GAMES COMMUNITY.

Explore the discipline that fits how you want to create games – and see how artists, designers and programmers work together.

CT5106_Clemie_Lisner

Games Art

Concept. Visuals. Worlds.
games-design (2)

Games Design

Ideas. Systems. Experiences.
games-programming-course

Games Programming

Logic. Technology. Play.
WHAT'S ON

SEMESTER 1

Socials, trips, development weeks and game jams – the things happening around the Games community.

07

 OCT

Social

Board Games & Snacks

Wednesday · 14:15
BE105 (Lobby) · Park Campus
A relaxed afternoon of games, snacks and good company.

23

 OCT

Course Trip · Industry

EGX

Friday · 09:00
London
A course trip to experience games, industry activity and the wider games community.

26–30

 OCT

Careers & Development

Progress Week

Monday · 09:00
Park Campus
A week focused on progression, professional development and opportunities beyond the classroom.

11

 NOV

Social

LAN Games & Doughnuts

Wednesday · 14:15
BE206 · Park Campus
Games, doughnuts and an afternoon LAN session with the Games community.

25–27

 JAN

Game Jam · Social

Global Game Jam 2027

Monday · 17:15
BE206 · Park Campus
Collaborate, prototype and build something new as part of Global Game Jam week.
MADE HERE

FEATURED STUDENT WORK

From first prototypes to final-year collaborative projects, showcase the work being made across the three courses.

Games Design · Games Programming

Neon Drifter

Team Vector
A stylised gameplay prototype exploring movement, rhythm and neon visual direction.
Games Art

Wildlight

Studio Wildlight
A visual development project focused on character, environment and lighting.
BEYOND THE BRIEF

LIFE IN GAMES

The course experience isn’t limited to assessment. Make space for community, industry and opportunities to build things together.

COMMUNITY

PLAY TOGETHER

Board-game afternoons, LAN sessions and social events give students reasons to connect outside taught sessions.

CREATE

GAME JAMS

Short collaborative challenges give artists, designers and programmers a chance to experiment and make something unexpected.

INDUSTRY

LOOK OUTWARD

Trips, talks and employer connections help students understand where their skills can take them.

FACILITIES

MAKE IT REAL

Use specialist labs, real-time tools and practical production workflows to turn ideas into playable work.

RECOGNISING EXCELLENCE

HALL OF FAME

Celebrate outstanding projects, awards and graduate success – a growing archive of people and work we’re proud of.

Game of the Year

Arcana Mortis

Misfire Entertainment
Game of the Year 2025
Best Art

Tomari-Gi

Saffron Paterson
Best Art 2025
Best Gameplay

Naja Medjai

Jaster Studio
Best Gameplay 2026
Graduate Success

Jack Finch

MSc Game Development
BA Games Design Lecturer
GAMEX

OUR STUDENT SHOWCASE.

GAMEX is an all-day games industry conference which will showcase outstanding student work from across our Games Development courses, featuring exhibits and playable demos created by final-year students as they prepare to enter the industry.

Visitors will have the opportunity to explore projects, meet emerging talent, gain insight into the creative and technical skills behind modern game development, as see what it is like to work in roles such as games testing, programming, and design.

CURRENT STUDENT?

Looking to access module specific information? Log in to Moodle – the University of Gloucestershire’s virtual learning environment.