Three courses. One creative community. Discover Games Art, Games Design and Games Programming through the work, events and people that make our courses what they are.
Explore the discipline that fits how you want to create games – and see how artists, designers and programmers work together.
Socials, trips, development weeks and game jams – the things happening around the Games community.
From first prototypes to final-year collaborative projects, showcase the work being made across the three courses.
The course experience isn’t limited to assessment. Make space for community, industry and opportunities to build things together.
Board-game afternoons, LAN sessions and social events give students reasons to connect outside taught sessions.
Short collaborative challenges give artists, designers and programmers a chance to experiment and make something unexpected.
Trips, talks and employer connections help students understand where their skills can take them.
Use specialist labs, real-time tools and practical production workflows to turn ideas into playable work.
Celebrate outstanding projects, awards and graduate success – a growing archive of people and work we’re proud of.
GAMEX is an all-day games industry conference which will showcase outstanding student work from across our Games Development courses, featuring exhibits and playable demos created by final-year students as they prepare to enter the industry.
Visitors will have the opportunity to explore projects, meet emerging talent, gain insight into the creative and technical skills behind modern game development, as see what it is like to work in roles such as games testing, programming, and design.
Looking to access module specific information? Log in to Moodle – the University of Gloucestershire’s virtual learning environment.