Hi, I’m Nathan. I’m a computer games design student in my final year. My main strengths are my programming and 3D modelling abilities.
I am a part of the group Too Many Chefs. My main role for our game (Sol Outlaw) is programming the enemies and their AI. On top of this, my responsibilities also include designing, modelling, animating and texturing them in addition to programming various other aspects of our game.
Throughout my life, I have always thoroughly enjoyed problem solving as well as making stuff, which is why I aim to join the games industry.
Please feel free to get in touch.